# This file was auto-generated by Spawn That 1.2.7 at 2023-09-04 17:19:13Z, with Valheim '0.217.14'.
# The local spawner entries listed here are extracted at runtime, before Spawn That configs are applied to them.
# The file is intended for datamining local spawners for locations, in the default Spawn That config format.
# The comment above each section can be ignored. It is simply some additional info about the spawner. Such as the biome and location in which it can appear, its index at that location prefab.
## Biome: , Location: DevSpawnTest, Spawner: 0
[DevSpawnTest.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: Meadows, Location: Runestone_Boars, Spawner: 0
[Runestone_Boars.Boar]
PrefabName=Boar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: Swamp, Location: FireHole, Spawner: 0
[FireHole.Surtling]
PrefabName=Surtling
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=5
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Demon
## Biome: Swamp, Location: Runestone_Draugr, Spawner: 0
[Runestone_Draugr.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SunkenCrypt4, Spawner: 0
[SunkenCrypt4.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SunkenCrypt4, Spawner: 1
[SunkenCrypt4.BlobElite]
PrefabName=BlobElite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampHut1, Spawner: 0
[SwampHut1.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampHut2, Spawner: 0
[SwampHut2.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampHut3, Spawner: 0
[SwampHut3.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampHut4, Spawner: 0
[SwampHut4.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampHut4, Spawner: 1
[SwampHut4.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampHut5, Spawner: 0
[SwampHut5.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampRuin1, Spawner: 0
[SwampRuin1.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampRuin1, Spawner: 1
[SwampRuin1.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampRuin2, Spawner: 0
[SwampRuin2.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampRuin2, Spawner: 1
[SwampRuin2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Swamp, Location: SwampWell1, Spawner: 0
[SwampWell1.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Mountain, Location: AbandonedLogCabin02, Spawner: 0
[AbandonedLogCabin02.StoneGolem]
PrefabName=StoneGolem
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: Mountain, Location: AbandonedLogCabin03, Spawner: 0
[AbandonedLogCabin03.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Mountain, Location: AbandonedLogCabin03, Spawner: 1
[AbandonedLogCabin03.StoneGolem]
PrefabName=StoneGolem
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: Mountain, Location: AbandonedLogCabin04, Spawner: 0
[AbandonedLogCabin04.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Mountain, Location: AbandonedLogCabin04, Spawner: 1
[AbandonedLogCabin04.StoneGolem]
PrefabName=StoneGolem
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: Mountain, Location: DrakeNest01, Spawner: 0
[DrakeNest01.Hatchling]
PrefabName=Hatchling
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=MountainMonsters
## Biome: Mountain, Location: StoneTowerRuins04, Spawner: 0
[StoneTowerRuins04.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Mountain, Location: StoneTowerRuins04, Spawner: 1
[StoneTowerRuins04.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Mountain, Location: StoneTowerRuins05, Spawner: 0
[StoneTowerRuins05.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: BlackForest, Location: Crypt2, Spawner: 0
[Crypt2.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: BlackForest, Location: Crypt3, Spawner: 0
[Crypt3.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: BlackForest, Location: Crypt4, Spawner: 0
[Crypt4.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: BlackForest, Location: Hildir_crypt, Spawner: 0
[Hildir_crypt.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: BlackForest, Location: Ruin1, Spawner: 0
[Ruin1.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: BlackForest, Location: Ruin1, Spawner: 1
[Ruin1.Greydwarf_Shaman]
PrefabName=Greydwarf_Shaman
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: BlackForest, Location: Ruin2, Spawner: 0
[Ruin2.Greydwarf_Elite]
PrefabName=Greydwarf_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: BlackForest, Location: Ruin2, Spawner: 1
[Ruin2.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: BlackForest, Location: StoneHouse3, Spawner: 0
[StoneHouse3.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: BlackForest, Location: StoneHouse4, Spawner: 0
[StoneHouse4.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 0
[StoneTowerRuins03.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 1
[StoneTowerRuins03.Greydwarf_Elite]
PrefabName=Greydwarf_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 2
[StoneTowerRuins03.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: BlackForest, Location: StoneTowerRuins07, Spawner: 0
[StoneTowerRuins07.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: BlackForest, Location: StoneTowerRuins08, Spawner: 0
[StoneTowerRuins08.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: BlackForest, Location: StoneTowerRuins09, Spawner: 0
[StoneTowerRuins09.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: BlackForest, Location: StoneTowerRuins10, Spawner: 0
[StoneTowerRuins10.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: BlackForest, Location: TrollCave02, Spawner: 0
[TrollCave02.Troll]
PrefabName=Troll
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=ForestMonsters
## Biome: Meadows, BlackForest, Location: Dolmen01, Spawner: 0
[Dolmen01.Skeleton_NoArcher]
PrefabName=Skeleton_NoArcher
Enabled=True
SpawnAtDay=False
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Meadows, BlackForest, Location: Dolmen02, Spawner: 0
[Dolmen02.Skeleton_NoArcher]
PrefabName=Skeleton_NoArcher
Enabled=True
SpawnAtDay=False
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Meadows, BlackForest, Location: Dolmen03, Spawner: 0
[Dolmen03.Skeleton_NoArcher]
PrefabName=Skeleton_NoArcher
Enabled=True
SpawnAtDay=False
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Plains, Location: Ruin3, Spawner: 0
[Ruin3.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters
## Biome: Plains, Location: StoneHenge1, Spawner: 0
[StoneHenge1.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters
## Biome: Plains, Location: StoneHenge2, Spawner: 0
[StoneHenge2.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters
## Biome: Plains, Location: StoneHenge3, Spawner: 0
[StoneHenge3.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters
## Biome: Plains, Location: StoneHenge4, Spawner: 0
[StoneHenge4.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters
## Biome: Plains, Location: StoneHenge5, Spawner: 0
[StoneHenge5.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters
## Biome: Plains, Location: StoneHouse1_heath, Spawner: 0
[StoneHouse1_heath.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters
## Biome: Plains, Location: StoneHouse2_heath, Spawner: 0
[StoneHouse2_heath.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters
## Biome: Plains, Location: StoneTower1, Spawner: 0
[StoneTower1.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters
## Biome: Plains, Location: StoneTower3, Spawner: 0
[StoneTower3.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=PlainsMonsters
## Biome: Plains, Location: TarPit1, Spawner: 0
[TarPit1.BlobTar]
PrefabName=BlobTar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Plains, Location: TarPit2, Spawner: 0
[TarPit2.BlobTar]
PrefabName=BlobTar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: Plains, Location: TarPit3, Spawner: 0
[TarPit3.BlobTar]
PrefabName=BlobTar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Undead
## Biome: AshLands, Location: Meteorite, Spawner: 0
[Meteorite.Surtling]
PrefabName=Surtling
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Demon
## Biome: Mistlands, Location: Mistlands_DvergrBossEntrance1, Spawner: 0
[Mistlands_DvergrBossEntrance1.Seeker]
PrefabName=Seeker
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=MistlandsMonsters
## Biome: Mistlands, Location: Mistlands_DvergrTownEntrance1, Spawner: 0
[Mistlands_DvergrTownEntrance1.Seeker]
PrefabName=Seeker
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=MistlandsMonsters
## Biome: Mistlands, Location: Mistlands_DvergrTownEntrance2, Spawner: 0
[Mistlands_DvergrTownEntrance2.Seeker]
PrefabName=Seeker
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=MistlandsMonsters
## Biome: Mistlands, Location: Mistlands_Excavation1, Spawner: 0
[Mistlands_Excavation1.DvergerMage]
PrefabName=DvergerMage
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_Excavation1, Spawner: 1
[Mistlands_Excavation1.Dverger]
PrefabName=Dverger
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_Excavation2, Spawner: 0
[Mistlands_Excavation2.DvergerMage]
PrefabName=DvergerMage
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_Excavation2, Spawner: 1
[Mistlands_Excavation2.Dverger]
PrefabName=Dverger
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_Excavation3, Spawner: 0
[Mistlands_Excavation3.Seeker]
PrefabName=Seeker
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=MistlandsMonsters
## Biome: Mistlands, Location: Mistlands_Giant1, Spawner: 0
[Mistlands_Giant1.Tick]
PrefabName=Tick
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=0
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=MistlandsMonsters
## Biome: Mistlands, Location: Mistlands_GuardTower1_new, Spawner: 0
[Mistlands_GuardTower1_new.Dverger]
PrefabName=Dverger
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_GuardTower1_new, Spawner: 1
[Mistlands_GuardTower1_new.DvergerMage]
PrefabName=DvergerMage
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_GuardTower1_ruined_new, Spawner: 0
[Mistlands_GuardTower1_ruined_new.Seeker]
PrefabName=Seeker
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=MistlandsMonsters
## Biome: Mistlands, Location: Mistlands_GuardTower1_ruined_new2, Spawner: 0
[Mistlands_GuardTower1_ruined_new2.Seeker]
PrefabName=Seeker
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=MistlandsMonsters
## Biome: Mistlands, Location: Mistlands_GuardTower2_new, Spawner: 0
[Mistlands_GuardTower2_new.Dverger]
PrefabName=Dverger
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_GuardTower2_new, Spawner: 1
[Mistlands_GuardTower2_new.DvergerMage]
PrefabName=DvergerMage
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_GuardTower3_new, Spawner: 0
[Mistlands_GuardTower3_new.Dverger]
PrefabName=Dverger
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_GuardTower3_new, Spawner: 1
[Mistlands_GuardTower3_new.DvergerMage]
PrefabName=DvergerMage
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_GuardTower3_ruined_new, Spawner: 0
[Mistlands_GuardTower3_ruined_new.Seeker]
PrefabName=Seeker
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=MistlandsMonsters
## Biome: Mistlands, Location: Mistlands_Harbour1, Spawner: 0
[Mistlands_Harbour1.Dverger]
PrefabName=Dverger
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_Harbour1, Spawner: 1
[Mistlands_Harbour1.DvergerMage]
PrefabName=DvergerMage
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_Lighthouse1_new, Spawner: 0
[Mistlands_Lighthouse1_new.Dverger]
PrefabName=Dverger
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_Lighthouse1_new, Spawner: 1
[Mistlands_Lighthouse1_new.DvergerMage]
PrefabName=DvergerMage
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_RoadPost1, Spawner: 0
[Mistlands_RoadPost1.DvergerMage]
PrefabName=DvergerMage
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
## Biome: Mistlands, Location: Mistlands_RoadPost1, Spawner: 1
[Mistlands_RoadPost1.Dverger]
PrefabName=Dverger
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
SetFaction=Dverger
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